Debugging object mutation

Published
December 3, 2024
Updated
December 3, 2024

There is a common belief that mutating objects is bad practice. One reason for this opinion is the unpredictable behavior it can lead to, resulting in bugs that are hard to detect. Let’s explore how we can simplify the process of finding mutations, but first, we need to understand what “mutation” actually is and what are the pros and cons of mutating an object.

What is mutation?

Mutation generally refers to changing the properties of an object without changing the reference to the object itself. The following changes are considered mutations:

  • Adding new properties.
  • Deleting existing properties.
  • Changing property values.
  • Changing property descriptors.

For example, in the code below, we mutate the person object by adding a new property age, deleting the address property, and changing the descriptors of the id property.

const person = {
  id: "12345",
  name: "Alex",
  address: "bld. Dacia 1, Chisinau, Moldova",
};

person.age = 111;
delete person.address;
Object.defineProperty(person, "id", {
  writable: false,
  configurable: false,
});

Mutating an object has both advantages and disadvantages. Let’s consider them:

Pros:

  • Code that uses mutation can be more performant when dealing with a large number of operations and on low-powered devices, as it doesn’t need to create additional objects and copy data into them.

Cons:

  • The code becomes more unpredictable. We mutate an object in one place, which can lead to unexpected consequences elsewhere.
  • In code where objects are coming from parameters are mutated, bugs are hard to detect and debug.
  • Race conditions may occur where the object is mutated simultaneously, leading to unpredictable results.

How to recognize a mutation?

Sometimes it’s hard to notice that an object is being mutated. Usually, during development, we realize that something is “off” with the object, and then we start debugging. Here are some signs that indicate the object might need to be checked for mutations:

  • The order of elements is not as expected (relevant for arrays).
  • The object has properties that shouldn’t be there or is missing properties that should be there. For example, we know that we should have an empty array but find that it contains elements.
  • console.log() in the browser behaves strangely, showing one set of properties in the preview and different ones when expanding the object.

Debugging

Assuming we’ve realized that the object is being mutated and it’s time to find out where it’s happening. At this stage, we can use several approaches for debugging. We often combine them. Let’s look at each one.

”Skimming through” to find mutation points

We can start by quickly skimming through the code to look for known causes of mutation:

  • Explicit addition, modification, or deletion of properties.
  • Using of methods that mutate the object. For example, for arrays, these would be sort(), reverse(), splice(), push(), pop(), shift(), unshift().

If this object is passed deeply through the code, it might be challenging to find the mutation this way.

Logging the object

As we skim through the code, we can log the object before and after the place where the problem might be occurring. In the console.log() before the code, we need to output a deep copy of the object, and after the code, the original object. After the second console.log(), we should interrupt the execution so that the code that follows doesn’t affect the object.

const person = {};

console.log(structuredClone(person));
suspiciousFunction(person);
console.log(person);

// Interrupt code execution so that
// the code below doesn't mutate the object
debugger;

If objects don’t differ visually, then the mutation is likely happening further along.

Debugging with browser DevTools

We add a debugger statement or a breakpoint, go to the browser’s DevTools, and start debugging. To see the object’s properties in real-time during debugging, we can add the object to a global variable and then add this variable to the Watch.

Chrome DevTools showing the variable person added to window, and window.person added to the Watch.
Chrome DevTools in debugging mode

Debugging with Proxy

Proxy allows us to add “traps” that are called during various operations on objects (when internal methods are invoked). This is precisely what we need to find where the mutation occurs. We are interested in the following traps:

We create a Proxy with these traps and add a debugger statement in each, so that when debugging in DevTools, after exiting the Proxy code, we’ll see where the mutation occurs. Here’s an example of how this can be implemented:

const defaultHandler = {
  set(target, property, value, receiver) {
    debugger;
    console.log(
      `Property "${property}" changed from ${target[property]} to ${value}`,
    );
    return Reflect.set(target, property, value, receiver);
  },
  deleteProperty(target, property) {
    debugger;
    console.log(`Property "${property}" deleted`);
    return Reflect.deleteProperty(target, property);
  },
  defineProperty(target, property, descriptor) {
    debugger;
    console.log(`Property "${property}" defined`);
    return Reflect.defineProperty(target, property, descriptor);
  },
};

function createDeepProxy(
  target,
  handler = defaultHandler,
  proxyMap = new WeakMap(),
) {
  if (target !== null && typeof target === "object") {
    // Return proxy if it's already created
    // (to avoid infinite recursion)
    if (proxyMap.has(target)) {
      return proxyMap.get(target);
    }

    const proxy = new Proxy(target, handler);
    proxyMap.set(target, proxy);

    // Recursively create proxies for nested objects
    for (const key of Reflect.ownKeys(target)) {
      const value = target[key];
      if (value !== null && typeof value === "object") {
        target[key] = createDeepProxy(value, handler, proxyMap);
      }
    }

    return proxy;
  }

  // Return target if it's not an object
  return target;
}

const person = {
  id: "12345",
  name: "Alex",
  address: "bld. Dacia 1, Chisinau, Moldova",
};

// Create a proxy and use it
// instead of the original object
const proxy = createDeepProxy(person);

Using AI

We can feed the code to an AI and prompt it to find all the places where mutations occur. If we know that the error occurs in only one file, we can use the web interface of ChatGPT or similar services. If there are many such files, it becomes inconvenient.

In GitHub Copilot Chat in VSCode, there’s an option to instruct it to execute the prompt across all workspace files. To do this, you start the prompt with the @workspace extension.

How to avoid mutations

Here are some thoughts on how to avoid mutations:

  • Use an ESLint rule that will flag parameter reassignment in functions as an error (no-param-reassign).

  • Use TypeScript for strict typing and to identify potential mutations at compile time.

  • Establish a team convention on when mutation is acceptable and when it’s not. For example, never mutate objects that come in as function parameters or props for React components.

  • Instead of mutating methods, use non-mutating alternatives:

    • sort()toSorted()
    • reverse()toReversed()
    • splice()toSpliced()

    Before using, check if browser support suits your needs.

  • Use immutable data structures from libraries or create your own using Object.freeze(), the property descriptor writable: false (can be set using Object.defineProperty()), or a set descriptor that doesn’t assign a new value to the property.

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